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Superstitious (May 2023)
I am the Art Director for this 5-minuite 3D short film working with a team of 11 within an animation pipeline. Some of my contributions includes but not limited to working on visual development, character/asset modeling, character/asset texturing, set dressing, lighting etc.
Ailbhe - Main Character
I modeled and textured Ailbhe with the use of Maya, Zbrush, and Substance Painter
Range of motion test
Animator: Chi Pham. Rigger: Jordyn Rennemann. Bland shape / Facial rig: Dongqing(Sunny) Zheng, Jordyn Rennemann.
3D Assets
I was one of the modeling artists and texturing/surfacing artists for the team
I work with the texture leads to develop a unique style of materials
Lighting
I was one of the lighting leads for the team
I worked on the base lighting for both environments
Interior environment lighting
Exterior environment lighting
Visual Development
I direct the concept art team to ensure the style of art is consistent throughout, as well as create concept art, beat boards, and posters.
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